Nightshade





The central ship used by the cast of Amaranthine Deep. A hybrid crusier/freighter that is modified with additional weapons systems. At the main corridor leading to the lounge area, the artificial gravity generator rotates allowing for gravity on the ship while out of atmosphere, simulating Earth's gravity within a 5% margin.

Engine Rooms A & B
Each engine room is linked off of the cargo hold. Both engines are treated individually rather than as a set. Each room contains an immediate monitoring station and access panels that allow one to physically enter the engine when the ship is shut down and in safe mode.

Cargo Hold
The main storage area for transporting goods. Can store several metric tons of weight outside of planetary atmosphere.

Cold Storage
The Nightshade's freezer, capable of storing items that require below zero degree temperatures.

Bridge
The main bridge of the Nightshade, and well main operations are handled. Contains five seats.
 * Front right: Pilot's seat
 * Has control over all of the ship's motor systems.
 * Rear right: Navigator's seat
 * Has access to real-time updating star charts when interfacing with PHST.
 * Front left: Weapons Specialist's seat
 * Has access to all of the ship's weapon systems, capable of launching and keeping track of ammunition. Also has access to the anchors.
 * Rear left: Systems Specialist's seat
 * Has access to all of the ship's interior systems, including hull condition, and personnel location.
 * Center: Captain's seat

Airlock
The primary entry and exit point for the crew, excluding the hanger bay doors.

Lounge
An equipped lounge featuring access to the kitchen, dining hall, and a spiral staircase to the other decks. Features a sunken center with tiered seating around. Two monitor stations with remote access to the MNET when a PHST is out of planetary or colony range.

Kitchen and Dining Hall
Where meals are prepared and eaten. The kitchen features a small refrigeration unit, however most perishable items are kept in Cold Storage. Kitchen also contains a stove, sink, and other essential things one would expect.

Hanger
Main hanger of ship. Entry point for any large cargo. Has a cargo elevator with direct access to the Cargo Hold. Features a large bay door at the rear. Capable of housing a shuttle and a small personal craft or two.

Crew Quarters A-F
The crew's quarters are divided into six rooms, each containing four beds set up as two bunks. They each contain individual lavatories, as opposed to a common lavatory in on the deck's main hall.

Captain's Quarters
A room specifically arranged for the captain's needs.

Crew

 * Captain: Esther Voclain (Official)
 * Pilot: Ethan Paulus (Official)
 * Navigator: N/A
 * Systems Specialist: N/A
 * Weapons Specialist: N/A
 * Engineer: Avril Meads (Contract)